It is currently Fri Sep 03, 2010 7:47 am

All times are UTC - 6 hours







Post new topic Reply to topic  [ 108 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: [Map] Obsidian Oblivion...getting revamped!
PostPosted: Sat Mar 24, 2007 9:55 pm 
Vivat Acedia
Offline
User avatar
Retired/Inactive Staff

Joined: Wed Mar 15, 2006 3:54 pm
Posts: 4334
I'm not saying much about it just yet...but here's a DB screenshot of it so far:

Image

As you can see, its quite massive...and it is for a reason, trust me. Anyways, I've been working on it while I had some downtime waiting on some things to get in for SMDM. I won't say what project its for though...you'll either have to figure it out for yourself or just wait and find out!

Anyways, I'll post up some REAL in-game screenshots once I finish up the architecture and lighting (atleast, anyways). As far as architecture goes, I need to finish up that northern room, construct the smaller southern room...and then do my final bits of cave-esque detail in the south-western part of the map.

Comments are greatly appreciated...though I won't expect much until I post up some bonified screenshots later.

_________________
Mekworx | Supplice | Vela Pax


Last edited by Mechadon on Sat Mar 24, 2007 10:34 pm, edited 2 times in total.

   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 10:01 pm 
Wow, thats a big map.


   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 10:04 pm 
Caco says: UD on TOP!
Offline
User avatar

Joined: Sun Aug 13, 2006 8:22 pm
Posts: 3952
Location: [DTX1]

Clan: UniDoom
I really really really really really wish I was as good a mapper as you. The only wad I've ever managed to make that was fun is a Skulltag version of Doom2 map01. :lol:

Anyway good luck with this project! I can't wait to see where it goes. :D

_________________
Do you like to play Doom over the internet???
Hey kids
You can find me in #unidoom on quakenet.


   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 10:21 pm 
Our lady of Regis? I can't relax around them.
Offline
User avatar

Joined: Sun Feb 26, 2006 12:19 pm
Posts: 1658
Location: Edmonton, AB
Randomly, I just got the greatest idea.

_________________
Degex wrote:
Harb you sexy thang

tubers93 wrote:
SNIPER 109 whatever the hell you are doing is backseat reviewing

My Youtube channel or something


   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 11:00 pm 
I think I speak for a lot of people when I say "oshi-"


   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 11:35 pm 
EAT IT, DOOM FREAK :>
Offline
User avatar
Administrator

Joined: Sat Dec 20, 2003 8:48 am
Posts: 4854
Location: TX
Well I'm boned.

/me deletes wart04.wad

On a serious note, I'm looking forward to this! :D


   
 
 Post subject:
PostPosted: Sat Mar 24, 2007 11:38 pm 
Your internationally local Linux user
Offline
User avatar

Joined: Tue Jan 09, 2007 1:14 am
Posts: 1158
Location: New Zealand
What did you use to make this? It dosnt look like doom builder...
Any way nice work. Cant wait to play this in 5fps :D

_________________
You must have posted in the 13 seconds I'm not browsing the forums each day.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:08 am 
ATATATATATATATA
Offline
User avatar

Joined: Fri Aug 18, 2006 6:17 am
Posts: 1259
Location: Not Australia that's for true

Clan: Clan:
AWESOOOME. Well, it inspiried me to start mapping again.

Mechadon's maps are so awesome, they bring happiness before they are even RELEASED. MMmmmyep.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:11 am 
Politically incorrect
Offline
User avatar

Joined: Sun Oct 15, 2006 1:10 am
Posts: 1571
Location: Snoozin
Too big for me, I only hope it plays as impressive as it looks.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:46 am 
Th0r wrote:
Too big for me, I only hope it plays as impressive as it looks.


I personally am starting to care less about game play. Its always the same. What isnt always the same is unique and beautiful architecture

Im guess im in this for the artform :]


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 3:00 am 
Looks good!


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 4:34 am 
ALL HAIL ANVIL GOD
Offline
User avatar
Retired/Inactive Staff

Joined: Wed Mar 29, 2006 6:20 am
Posts: 3563
Location: Room 1
@ed: That screenshot is taken in WadAuthor.

@Mech's map: OH MY FUC-*head explodes* :eek:

That's the biggest map I've ever seen, aside from ZDCMP. It looks even bigger than Belphegor's Crucible - tell me, is it? (I loved that CC map, btw) :D

_________________
Download xeriouxly awesome music by me

MOD STATUS:
Blocks of Doom II - We need some more contributors!
STForums2 - Watch this space.
Ωmega TC - Coming along nicely. Stay tuned for updates!
????? - Yet to be announced.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 4:37 am 
So, yeah...
Offline
User avatar

Joined: Thu Aug 03, 2006 8:24 am
Posts: 1462
Location: Bicester, UK

Clan: OneShot
Wow, that looks Awesome. So, you still have enough energy to keep mapping even after SMDM? :lol:

_________________
Amn3 -- Os' -- [ChaosCore]


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 4:41 am 
ATATATATATATATA
Offline
User avatar

Joined: Fri Aug 18, 2006 6:17 am
Posts: 1259
Location: Not Australia that's for true

Clan: Clan:
Siliconwolf wrote:
Wow, that looks Awesome. So, you still have enough energy to keep mapping even after SMDM? :lol:


He better....*shakes fist*

(jk, Mech)


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 9:15 am 
Our lady of Regis? I can't relax around them.
Offline
User avatar

Joined: Sun Feb 26, 2006 12:19 pm
Posts: 1658
Location: Edmonton, AB
I'm a little confused on it. It could be co-op, because of it's size, but It looks like it plays like a dm/lms/etc. I doubt it would be duel, as it's too big, and too unsymmetrical to be ctf or skulltag. Possibly, it could be an invasion, where you try to fight to the outside and escape, or fight going in to stop the invasion. My guess would be a nice, large LMS map.

_________________
Degex wrote:
Harb you sexy thang

tubers93 wrote:
SNIPER 109 whatever the hell you are doing is backseat reviewing

My Youtube channel or something


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 9:32 am 
The DOS Guy wrote:
I personally am starting to care less about game play. Its always the same.

Not too get too offtopic here, but this is exactly why I don't map for multiplayer too much.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 9:48 am 
Blasting off Again
Offline
User avatar

Joined: Fri Dec 22, 2006 5:26 pm
Posts: 2294
Location: Recycle Bin
THATS ALOTTA POTATO!!

Well, that map is going to be huge. Remember to use compress sidedefs when you are done!! :-D

_________________
It's not nostalgia if the old stuff really is better.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:16 pm 
ALL HAIL ANVIL GOD
Offline
User avatar
Retired/Inactive Staff

Joined: Wed Mar 29, 2006 6:20 am
Posts: 3563
Location: Room 1
I just BET it's a Domination map. :lol:

_________________
Download xeriouxly awesome music by me

MOD STATUS:
Blocks of Doom II - We need some more contributors!
STForums2 - Watch this space.
Ωmega TC - Coming along nicely. Stay tuned for updates!
????? - Yet to be announced.


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:20 pm 
pǝʇuǝıɹosıp
Offline
User avatar
Retired/Inactive Staff

Joined: Mon Mar 21, 2005 10:36 am
Posts: 3828
Location: Texas, USA

Clan: Skulltag
Looks great! The only thing I noticed is that the rightmost room has only one entrance / exit side. Then again, it depends on the game mode and design.

_________________
\o/


   
 
 Post subject:
PostPosted: Sun Mar 25, 2007 12:23 pm 
simples.
Offline
User avatar

Joined: Wed Feb 28, 2007 11:52 am
Posts: 2140
The map looks great, but I'm getting worried about you, did this map take long? Remember, don't let Doom take over your life...


   
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 108 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next

All times are UTC - 6 hours



Who is online

Users browsing this forum: ALIENwolve, Spleen and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB phpBB Group, Skulltag Team
Karma functions powered by Karma MOD © 2007, 2009 m157y
[ Time : 0.146s | 14 Queries | GZIP : Off ]