It is currently Thu Sep 09, 2010 4:40 pm

All times are UTC - 6 hours







Post new topic Reply to topic  [ 308 posts ]  Go to page 1, 2, 3, 4, 5 ... 16  Next
Author Message
 Post subject: Legacy Of Suffering v1.0.1
PostPosted: Sun May 17, 2009 7:37 am 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
Image

Features
- Nine brand new maps
- Coop and DM modes available
- SkullTag - Invasion mode (Demo)
- New weapons
- Smarter monsters
- New visual effects
- High-def textures
- Action
- Suspense
- Doom!

Download page

I got 2 requests: OpenGL and BrightMaps ON.

All comments are welcome. Hope everyone enjoy it! :) viewtopic.php?f=12&t=19007&p=277222#p277222

_________________
20YoD


Last edited by Logan MTM on Thu Dec 10, 2009 7:52 pm, edited 23 times in total.

   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 7:44 am 
Offline
User avatar

Joined: Sat Sep 20, 2008 3:57 pm
Posts: 1436
Location: Blackpool, England
This so totally reminds me of Doom 3

It.. Looks.. SWEET

_________________
viewtopic.php?t=23270
Heretic++; Beta out soon!
http://www.skulltag.net/forum/viewtopic.php?f=12&t=25829
^Jurassic Rift, Go play it. NOW!


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 7:57 am 
I'll be back next year
Offline
User avatar

Joined: Thu May 07, 2009 11:33 am
Posts: 545
Logan MTM wrote:
Edit: Youtube BBCode doesn't work. :(

take out the www

_________________
Opinionated discussion - the place where the opinionated discuss.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 8:05 am 
Offline
User avatar

Joined: Sat May 02, 2009 7:46 am
Posts: 517
This looks fantastic. Can't wait for it.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 8:09 am 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
Oh! Thanks. :)

I wonder why this anyway. =/

_________________
20YoD


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 10:20 am 
Offline
User avatar

Joined: Sun Mar 16, 2008 5:54 am
Posts: 1596
Location: Greater Manchester, England

Clan: Against clans
Very impressive, especially the rechargable health :)

_________________
How about an FN P90
My Youtube Channel


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 10:43 am 
PFFT
Offline
User avatar
In Purgatory

Joined: Fri Dec 12, 2008 7:35 pm
Posts: 710
Location: HAHA
omg it looks excellent i cant wait untill it comes out

_________________
That is all.


[Reveal] Spoiler: SEXY VIDEO OF THE WEEK


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 10:50 am 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
Ohhhh! Thanks all you guys! ^^

I've got some problems converting the mod for ST due to some minor bugs in the engine as BrightMaps and Radius Quake, like example. =/

_________________
20YoD


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 10:57 am 
Damsel wants a Dark kiss
Offline
User avatar

Joined: Thu Jul 10, 2008 9:24 am
Posts: 413
Location: Skulltag Forums Dumbass...where else? ^^

Clan: Raven's 3rd Reich
theres no file to download, so shouldn't this be moved to projects?

anyhow, this looks bad ass, I can't wait for it, but the health recharge thing seems funny to me, I guess it's there to balance out the player and the amount of enemies?

_________________
[Reveal] Spoiler: What I am working on as of now :D


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 11:30 am 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
I'm sorry if i posted in the wrong place. ^^'

That Health recharge is... secret! xD

I'm kiding, the player has this ability and how the game is Coop, the healing occurs more fast than normal.

_________________
20YoD


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 11:43 am 
Metal forever!
Offline
User avatar
Lead Developer

Joined: Fri Jan 12, 2007 2:40 am
Posts: 5447
Location: Germany

Clan: SkullTag
Logan MTM wrote:
I've got some problems converting the mod for ST due to some minor bugs in the engine as BrightMaps and Radius Quake, like example. =/

Did you already test your mod with the latest 97e-alpha version?


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 11:51 am 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
Yes!

BrightMaps doesn't work with textures and RadiusQuake go to stupid when his Time is "1". ^^'

BRB, i'll take at ScreenShot!

_________________
20YoD


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 11:52 am 
Caco says: UD on TOP!
Offline
User avatar

Joined: Sun Aug 13, 2006 8:22 pm
Posts: 3952
Location: [DTX1]

Clan: UniDoom
Moved to correct forum

_________________
Do you like to play Doom over the internet???
Hey kids
You can find me in #unidoom on quakenet.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 12:32 pm 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
There is:

[Reveal] Spoiler: GZDoom/SkullTag
GZDoom//SkullTag
Image||Image
Image||Image
Image||Image


Anyway, my worst problem is SBARINFO! =/

_________________
20YoD


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 12:39 pm 
Offline
User avatar
Skullstuff Reviewer

Joined: Mon Aug 08, 2005 1:41 pm
Posts: 4010
Location: Alaska
I saw the title and figured it was some other lame-brain mod to plauge the Skulltag community; Instead I found an impressive use of textures and OpenGL features to deliver a nice atmosphere and fairly impressive looking gameplay.

I love doom. I also love Skulltag; This gives a healthy dose of both.
Looking forward to this.

Also, Sbarinfo only works in 97e.

_________________
♫ Never gonna let you up! ♫
♫Always gonna keep you down!♫
♫Calling Lower and Crush to squish you! ♫


http://internetometer.com/give/13528


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 2:32 pm 
Metal forever!
Offline
User avatar
Lead Developer

Joined: Fri Jan 12, 2007 2:40 am
Posts: 5447
Location: Germany

Clan: SkullTag
Logan MTM wrote:
BrightMaps doesn't work with textures and RadiusQuake go to stupid when his Time is "1". ^^'

Please test with the latest 97e-alpha viewtopic.php?f=77&t=18897 and GZDoom 323.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 4:38 pm 
Only cows eat grass.
Offline
User avatar

Joined: Thu Nov 13, 2008 1:07 am
Posts: 193
From wat i see, i see a beautiful, yet bloody, game in the making. KEEP at it! cant wait til release

_________________
HA! Short girls?!?!
They're not short, They're fucking fun-sized.....now show me your ex.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 7:58 pm 
I can see you...
Offline
User avatar

Joined: Sat May 16, 2009 4:21 pm
Posts: 403
Location: Rio de Janeiro - Brazil
Torr Samaho wrote:
Logan MTM wrote:
BrightMaps doesn't work with textures and RadiusQuake go to stupid when his Time is "1". ^^'

Please test with the latest 97e-alpha viewtopic.php?f=77&t=18897 and GZDoom 323.


YEAHHH!!! \o/

Perfect! Legacy of Suffering is a SkullTag Mod now! :-D

-BrightMaps 100%
-Radius Quake 100%
-Decals 100%
-SBARINFO 100%

But...

I just noticed one strange thing, when the Camera is moving and ain the Player, the ST does Print "Player Ally". ^^'

I love you Torr!!! (L)

_________________
20YoD


Last edited by Logan MTM on Sun May 17, 2009 8:10 pm, edited 1 time in total.

   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 8:02 pm 
Offline
User avatar

Joined: Sat Sep 06, 2008 7:36 pm
Posts: 576
Location: Oklahoma
I can see the 3 years, you worked really hard, Can't wait.


   
 
 Post subject: Re: Legacy Of Suffering
PostPosted: Sun May 17, 2009 8:03 pm 
I WIN BITCH!
Offline
In Purgatory

Joined: Thu Nov 22, 2007 8:09 pm
Posts: 972
Location: mexico
-[Mikk]- wrote:
This so totally reminds me of Doom 3

me too, but this look interesting, i hope what dont have much bugs like shotgun frenzy.

_________________
Awesomesauce wrote:
god dammit zap, can you stop taking over skulltag already?

Captain Ventris wrote:
No, what causes you to suck at DM and normal LMS is NOT playing DM and normal LMS. Wads don't magically suck away your skill.


   
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 308 posts ]  Go to page 1, 2, 3, 4, 5 ... 16  Next

All times are UTC - 6 hours



Who is online

Users browsing this forum: Ask Jeeves [Bot], Footman and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB phpBB Group, Skulltag Team
Karma functions powered by Karma MOD © 2007, 2009 m157y
[ Time : 0.153s | 15 Queries | GZIP : Off ]