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 Post subject: 98a preview #8: New maps!
PostPosted: Thu Oct 22, 2009 2:49 pm 
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Remember all those old maps that came with Skulltag, that while they were fun to play at first, they got boring and mediocre very quickly?

The Skulltag team has raised the standards on all maps, and we've cut some of the old ones, improved on a few existing ones, and introduced a number of entirely new ones!

Contributed and approved by various members around the community, the new maps aim to be better than the originals, and offer more uniquely styled gameplay as well as a gentler sight for the eyes - so you can concentrate more on the game and less on glaring errors!

Here are just a few screenshots of our new additions:
Image
HeavenWraith's "Naked Temple" map, which will be taking the place of D2CTF3.

Image
Mechadon's "Power Mill" map, which used to be Disengage from Duel Surge - it will be taking the place of D2DM8.

Image
Wagi's Eco System map, which also came from Duel Surge - it will be taking the place of D2DUEL4.

Image
Next, Wagi's Human Cargo map, which also came from Duel Surge - it will be taking D2DUEL10.

Image
Last but not least - a heavily remixed version of RBCTF2 - made originally by Metalhead, and modified heavily with the help of her, Wartorn, and Morpheus! This map will be taking the place of D2CTF1.


Some of our other maps have also had various changes and improvements - thanks to Doomsphere, Morpheus, rific453, and Rivecoder for these! :)

98a: coming Sunday! :)

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 4:08 pm 
LEGENDs never die.
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Beautiful! Can't wait to get some fraggin' done on these maps!

Is that a confirmed Sunday?

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 4:20 pm 
Look At The Eye...
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Nice maps! Should be interesting. ^^ Keep up the good work, mateys!

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 4:39 pm 
Let's have a blast!
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Mech's map looks incredible. Like all of Mech's maps.

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 4:51 pm 
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LEGEND wrote:
Is that a confirmed Sunday?


so is it? :P

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 4:54 pm 
The Doctah
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LEGEND wrote:
Is that a confirmed Sunday?


Should be, yeah.

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Slyor64 wrote:
Yay! Testing!

Wait, do we do this online?


   
 
 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 5:33 pm 
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:eek:Damn! This is the best Sunday ever! :eek:


   
 
 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 6:25 pm 
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Oh man this is awesome. Me like.
Those aren't all the new maps, right? I know HeavenWraith had another CTF map nomination.

Anyway, can't wait for Sunday. :nod:


   
 
 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 6:39 pm 
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Nice! I forgot, what was D2DM8 originally? I forgot.


   
 
 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 6:42 pm 
I Da man Yo
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Oh wow! All those are great. Especially that 2nd screenshot, it is just pure epic.

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 7:09 pm 
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is that sky texture in power mill going to be included for modding purposes?

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 7:15 pm 
:> :> :> :>
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No more easter egg because D2DM10 died? Aww...bummer...I like the new maps though...one of them better have that easter egg...

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 7:49 pm 
Enough, stop climbing.
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Good stuff eh.

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 8:15 pm 
???
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the maps look great
can't wait for sunday


Awesomesauce wrote:
is that sky texture in power mill going to be included for modding purposes?


its a sky box made of 2 skulltag textures

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 8:16 pm 
GG dood 8)
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i sir cannot wait either <3

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 10:14 pm 
Makin maps and fuckin bitches
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I don't see any my screenshots in there :(

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Fri Oct 23, 2009 11:01 pm 
Sooo punk rock
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This is great, my birthday is on Sunday too! Double win, thanks Skulltag team

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Sat Oct 24, 2009 12:58 am 
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40oz wrote:
I don't see any my screenshots in there :(

There's a LONG story behind that.

A LONG story.

Sorry.

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Sat Oct 24, 2009 1:39 am 
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Awesomesauce wrote:
is that sky texture in power mill going to be included for modding purposes?

That's a Skybox.
Using the starry sky for the background and then using the hell mountains. Which both of those are in Skulltag.wad.

Anyway, nice to see some new maps here :D

EDIT:
Ericthered wrote:
No more easter egg because D2DM10 died? Aww...bummer...I like the new maps though...one of them better have that easter egg...

As far as I know, D2DM10 is still there, the map being replaced is D2DUEL10

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 Post subject: Re: 98a preview #8: New maps!
PostPosted: Sat Oct 24, 2009 2:55 am 
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D2CTF1 added to the original post. ^^

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