Build 10: (7/22/09) - used HeX_Vulture's split-skins wad as a base, and PK3'd with bagheadspidey's unwad tool. - Created funskins/ directory, to make most skins optional. Moved most non-player skins to funskins/ directory. - Moved "botskil" to the graphics folder where they'll be read in the correct namespace. - Added Blzut's translation changes for flags - Carried out map removals, as detailed in this thread: http://skulltag.com/forum/viewtopic.php?p=248773#p248773 Build 12: (7/23/09) - Added Rive's updated Credmap (but will be updating it with new credits as later additions come in) Build 14: (7/27/09) - Added single-player campaign bots to D2DM9 and D2DM10. Build 15: (8/8/09) - Added Doomsphere's changes to D2CTF4. Build 16: (8/10/09) - Updated credmap.wad - version 3.3. - Added Duel Surge II maps - details here: http://skulltag.com/forum/viewtopic.php?f=76&t=19690 - Renamed some files with more appropriate extensions. Build 18: (8/10/09) * Fixed: D2CTF4.wad had resources - unwaded them and embedded them into the pk3 proper. Map should load now. * Fixed: Same thing for credits map. Build 19: (8/11/09) * Fixed: TERMINAT lump moved to Graphics. * Fixed: D2DM9 had errors in the geometry - thanks to rific453 for the fix. Build 20: (8/13/09) * Fixed: Moved hellston.png, stfarno0.png, stfarno1.png, stfarno2.png, stfarno3.png, stfarno4.png, and stpts.png to the graphics directory, per Blzut3's suggestion. * Fixed: Moved sounds/d_credit.ogg to the music directory, per Blzut3's suggestion. - Ran some tools, also per Blzut3's suggestion, to decrease the size of the pk3. Tools run are: pngout, deflopt, flac. For distribution and testing, also ran kzip and zipmix. Build 22: (8/13/09) * Fixed: Forgot to actually move hellston.png and stpts.png to graphics * Fixed: Forgot to also remove the source .wav files when running flac * Fixed some startup errors Build 23: (8/14/09) - Compressed all skins and the announcer into pk3's. Ran zip tools to reduce their size. Thank you Rivecoder for the suggestion. :) Build 24: (8/14/09) * Fixed: Added back in the d_ttftw.mp3 song that was missing from D2DM10. * Fixed: The mini chat icon (for scoreboard) had no transparency. Thank you Tiger for pointing that out. Made chat icon prettier though. * Fixed: Added back in a fixed version of D2DM10 - again, thanks to Rivecoder. Build 27: (9/4/09) - Moved D2DM11 to D2DM8, overwriting the previous map. - Preparing and tagging for 97E release. Build 30: (9/19/09) - Reversed tlkmini icon, per Rive Build 32: (9/24/09) * Fixed: dstaunt.wav restored, was missing * Fixed: d2st2 had issues with the main teleporter - fixed. (Thanks to Morpheus for fixing this!) Build 33: (9/25/09) - Removed some obsolete ZDoomGL lumps as reported by Torr Build 34: (9/26/09) - Removed untranslated flags, added back in pre-translated flags Build 35: (9/26/09) * Fixed: WHOOPS! Last build was completely broken. This build should have all the missing resources... Build 36: (9/29/09) (Rivecoder) - Strongly improved the "ready to go on" icon for the scoreboard. Thanks, Doomjedi! - Fixed: the tlkmini was PNG-32 causing the filesize to be excessively big. Build 37: (10/4/09) - skulltag.wad is now skulltag_data.pk3. Thank you Torr Samaho! Build 38: (10/4/09) - Moved skulltag's mapinfo and localization to the data pk3 - also fixed up applicable Duel Surge entries in the process. Build 40: (10/4/09) - Fixed the language lumps - they were causing errors in execution. Also externalized invasion map names and localized them. Thank you Gez, Morpheus, and Seikyo Jack for providing translations! Build 41: (10/4/09) - Fixed another start-up error with the language lumps. Build 42: (10/5/09) * Fixed: Maps now show up properly in the "offline skirmish" menu. Build 43: (10/7/09) * Fixed: Llama and Spam sounds missing Build 44: (10/8/09) - Replaced Llama noise with a new one - Added new announcer pack. Recorded by Zap, compiled by Whoo! Aptly dubbed, 98a announcer. More complete than the 97D one. :) Build 47: (10/18/09) * Fixed: You fail it sound would not play - Changed announcer to true pk3 format - Compressed announcer files with flac - Added Zap's changes to announcer - they are now louder. Build 48: (10/18/09) - Restored old llama sound (and added new one as an optional download) - Improved the sound quality of the announcer - should be less "click" and more audio. Build 49: (10/20/09) - Updated "Disengage", per request of the author. Also renamed it to "Power Mill" - Added in "Naked Temple" (by HeavenWraith) to D2CTF3. Build 50: (10/20/09) - Moved some more files into the correct folders (one sound to sounds/, a couple png's to graphics/) Build 52: (10/22/09) - Updated HeavenWraith's D2CTF3 map. Build 54: (10/23/09 - Rivecoder) - Updated the credmap name listing. Build 55: (10/23/09) - Added: D2CTF1 - "The Battle Ship" - By Metalhead, Wartorn, and Morpheus. Build 59: (10/24/09) * Fixed: D2DUEL4 did not have any player 1 start. Backported fix to tagged 98a release. Build 60: (10/24/09) * Fixed: A few more critical fixes with D2CTF1 and D2CTF3. Build 63: (10/25/09 VortexCortex) * Fixed: D2DUEL4 - not setting deathmatch true -- Corrected player start types. Build 64: (10/25/09) * Fixed: Announcer sounds were a bit off. Thank you to Cato for this fix! Build 65: (10/29/09) - Added: New Base III skin by Recurracy.