Runes
Contents |
Strength
Doubles the damage done by the player.
Resistance
Halves all damage done to the player.
Prosperity
Allows the player to pick up all health items until his maximum health is reached. This results in being able to pickup medikits until you reach 200%, for example. On top of this, the carrier of this rune has his maximum health and maximum armor set to 250%.
Rage
Doubles the player's attack speed.
Spread
At no additional ammo cost the player fires three shots instead of one; one straight and the other two at 45 degree angles.
Regeneration
Slowly gives health to the player until his base health is reached.
Reflection
Half of the damage done to the player is inflicted upon the attacker. Full damage is still done to the player.
Drain
Gives half of the damage done by the player back to him as health.
High Jump
Doubles the player's jumping height.
Haste
Increases the player's speed almost, but not to, turbosphere levels.