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Multiplayer Pulse

Who is playing online right now.

Who is playing right now

Humans in game
15 of which 10 playing
Servers with players
10 of 10
Bots
3
Sampled
Oct 11, 08:40 UTC

Modes on those servers: SURV ×2, COOP ×3, INVAS ×3, DM ×2 · IWADs: doom2.wad ×9, megagame.wad ×1.

Daily peak of human players — the last 31 days on record

2026-09-11: peak 75, average 3809-112026-09-12: peak 88, average 372026-09-13: peak 82, average 452026-09-14: peak 93, average 29.42026-09-15: peak 67, average 33.22026-09-16: peak 81, average 34.32026-09-17: peak 77, average 30.12026-09-18: peak 85, average 33.609-182026-09-19: peak 102, average 44.62026-09-20: peak 81, average 39.92026-09-21: peak 73, average 23.62026-09-22: peak 61, average 262026-09-23: peak 61, average 252026-09-24: peak 52, average 21.52026-09-25: peak 69, average 30.509-252026-09-26: peak 87, average 43.12026-09-27: peak 74, average 362026-09-28: peak 67, average 24.72026-09-29: peak 53, average 18.42026-09-30: peak 61, average 27.12026-10-01: peak 55, average 24.42026-10-02: peak 61, average 24.810-022026-10-03: peak 87, average 43.32026-10-04: peak 77, average 35.72026-10-05: peak 53, average 24.92026-10-06: peak 47, average 192026-10-07: peak 54, average 27.12026-10-08: peak 48, average 22.72026-10-09: peak 73, average 2510-092026-10-10: peak 84, average 30.32026-10-11: peak 71, average 40.210-11peak 102

Highest sample in the window: 102 humans on 30 servers, Sep 19, 20:01 UTC.

When people play — average humans per hour (UTC)

0:00 UTC — average 49.90:001:00 UTC — average 46.62:00 UTC — average 42.93:00 UTC — average 40.74:00 UTC — average 31.65:00 UTC — average 22.16:00 UTC — average 16.46:007:00 UTC — average 12.78:00 UTC — average 11.39:00 UTC — average 10.310:00 UTC — average 10.311:00 UTC — average 11.412:00 UTC — average 14.712:0013:00 UTC — average 20.914:00 UTC — average 23.815:00 UTC — average 23.216:00 UTC — average 26.217:00 UTC — average 29.618:00 UTC — average 36.718:0019:00 UTC — average 44.520:00 UTC — average 4921:00 UTC — average 47.922:00 UTC — average 46.323:00 UTC — average 49.5busiest hour 0:00 UTC

Game modes over the window (share of server-samples): COOP 40.2%, DM 17.4%, SURV 16.6%, TLMS 9.8%, INVAS 9.3%, LMS 2.3%, DUEL 1.1%, TDM 0.9%.

IWADs over the window: doom2.wad 78.6%, megagame.wad 18.6%, doom.wad 1.0%, tnt.wad 0.7%, plutonia.wad 0.4%, freedoom2.wad 0.3%, tombfetus.wad 0.1%, doomu.wad 0.1%.

Files on servers with anyone connected (top ten per 20-minute snapshot): skulltag_content-3.2-beta2.pk3 ×4 complex-doom.v26a2_cdi_1.0d.pk3 ×3 lca-v1.5.8_cdi_v1.0d.pk3 ×3 complex-doom-invasion_1.0d3a.pk3 ×3 complex-doom-song_1.0d.pk3 ×3 hpbar-v21-cdi_2.0c.pk3 ×3 d2spfx20.wad lexicon-base-v1.1-rc1.pk3

Zandronum master list via doomlist.net, polled every 20 minutes; humans only, aggregates only. Samples in the window: 3250.

How alive is classic Doom multiplayer, right now and over the last month? This page answers with numbers we collect ourselves: every 20 minutes our census reads the Zandronum master list and stores how many people are actually in a game, on how many servers, in which modes and with which files. It keeps aggregates only. No player names are ever stored.

How to read it

  • Humans in game counts real players on servers at the last sample; bots and spectators are counted separately and excluded.
  • Daily peak is the highest sample of each day on record, up to the last 30 days. It shows the size of the community better than an average, because most servers sit empty most of the time.
  • When people play is the average per hour of the day, in UTC. Convert to your own time zone to find a full server.
  • Modes and IWADs are shares of server samples over the window, so a mode that runs on one server all month can outrank one that filled ten servers on a single evening.

What it does not cover yet

Only the Zandronum master list is polled for now. Odamex and ZDaemon have their own masters, and peer-to-peer games in GZDoom, UZDoom or Chocolate Doom never show up on any list, so these figures are a floor for classic-Doom multiplayer, not the whole picture. When a number is more than three hours old, the page hides it rather than show a stale one.