Commands
Listed on this page, is a list of CCMD "Console Commands". On this page, lists Skulltag's CCMD, and a small few of ZDoom's CCMD. If you are looking for a ZDoom CCMD, please refer to the ZDoom WIKI.
| Command | Use | Description | Example |
|---|---|---|---|
| addban | Server | Ban a player from the server by IP and can contain a reason why the player was banned. | addban 127.0.0.1 "Reason why for kicking." |
| addbanexemption | Server | Add entries to the whitelist, which allows an exemption to a players IP that has been caught in a ban range from another player. | addbanexeption 127.0.0.1 |
| addbot | Server/Client | Add a bot ingame. Optional, you can declare what bot you want to use by, by entering the bot name along with the addbot command. | addbot or addbot "Strife Guy" |
| addmap | Server | Adds a map to the server map rotation list. | addmap map26 |
| ban | Server | Ban player from the server by IP. | ban 127.0.0.1 |
| ban_idx | Server | Ban player from the Server, by the use of indexes from playerinfo. | ban_idx 8 |
| bind | Client | Binds a command to a key. If no arguments are passed in, all the key bindings will be displayed. If only the key is entered, this command will
display what is bound to that key. | bind h +fire |
| buckshot | Server/Client | Sets the game modifier to Buckshot either by the server, or by single player. | bucksot true |
| Callvote | Client | If the server allows voting and it's properties; players can be able to call a vote; for either: changemap, duellimit, fraglimit, kick, map, pointlimit, timelimit, and winlimit. | Callvote fraglimit 50 |
| cancelvote | Server/Client | This can be used by the server or original vote caller to cancel the current vote. | cancelvote |
| changemap | Server/Client | Change the map with the Intermission screen. | changemap map17 |
| changemus | Server/Client | Change the music to another music file. | changemus D_ADRIAN |
| changeteam | Client | Changes a player's team in a team-based game. | changeteam green |
| clear | Client | Clears the player's console. | clear |
| clearbans | Server | Expunge all existing bans from the banlist. | clearbans |
| clearmaplist | Server | Clears out the server map rotation list. | clearmaplist |
| cmdlist | Client | Displays a list of commands that match a certain pattern. Supports wildcards. | cmdlist *ban* |
| connect | Client | Connects to the specified server IP and port address. Only works in client mode. | connect 127.0.0.1:10666 |
| cooperative | Server/Client | Sets the game mode to Cooperative either by the server, or by single player. | cooperative true |
| countactors | Server/Client | This counts the number of actors currently in the game, shows how many of them have a network id and how many actors are of which class. | countactors |
| ctf | Server/Client | Set the game mode to Capture The Flag either by the server, or by single player. | ctf true |
| cvarlist | Client | Displays a list of variables and their current values that match a certain pattern. Supports wildcards. | cvarlist sv_* |
| cvarlistplain | Client | Displays all the cvars and what you have them set to. | cvarlistplain |
| deathmatch | Server/Client | Sets the game mode to Deathmatch either by the server, or by single player | deathmatch true |
| delban | Server | Remove entries from the banlist. | delban 127.0.0.1 |
| delbanexemption | Server | Remove entries from the whitelist. | delbanexemption 127.0.0.1 |
| demo_skiptonextmap | Client | When playing a client side demo, this command jumps the playback to the next map change. | demo_skiptonextmap |
| disconnect | Client | Disconnect from the server. | disconnect |
| Domination | Server/Client | Sets the game mode to Domination either by the server, or by single player. | domination true |
| duel | Server/Client | Sets the game mode to Duel either by the server, or by single player. | duel true |
| dumpstates | Client | Debugging | dumpstates |
| endgame | Client | Puts the game back to the full console; if you are playing a server, you will be disconnected from this point. | endgame |
| exit | Client | Terminates Skulltag. | exit |
| gameversion | Client | Displays the version of the .exe you're using. | gameversion |
| getIP | Server | This can be used by servers to get the IP address of a player. | getIP Tiger |
| getIP_idx | Server | This is just like getIP except it uses indexes from playerinfo. | getIP_idx 4 |
| history | Client | Displays console command history. | history |
| idchoppers | Client | Executes the "IDCHOPPERS" cheat (Original Doom II cheat). | idchoppers |
| idclev | Client | Executes the "IDCLEVS" cheat (Original Doom II cheat). | idclev |
| idfa | Client | Executes the "IDFA" cheat (Original Doom II cheat). | idfa |
| iddqd | Client | Executes the "IDDQD" cheat (Original Doom II cheat). | iddqd |
| idkfa | Client | Executes the "IDKFA" cheat (Original Doom II cheat). | idkfa |
| idmus | Client | Executes the "IDMUS" cheat (Original Doom II cheat). | idmus |
| instagib | Server/Client | Sets the game modifier to Instagib either by the server, or single player. | instagib true |
| invasion | Server/Client | Sets the game mode to invasion either by the server, or by single player. | invasion true |
| invquery | Client | Unknown | invquery |
| ip | Client | Displays your IP address. | ip |
| kick | Server | Kick player from the server. | Kick Torr Samaho "Reason why for kicking." |
| kick_idx | Server | Kick player from the server by player index. | kick_idx 8 |
| kick_ip | Server | kick players based on their IP. | kick_ip 127.0.0.1 "Reason why for kicking." |
| kickfromgame | Server | Instead of kicking the player from the game, this simply removes them from the game by forcing them to spectate. | kickfromgame SuperGod |
| kickfromgame_idx | Server | works like kickfromgame but uses the player index instead of the name. | kickfromgame_idx 2 |
| kill | Client | Commit suicide. | kill |
| lastmanstanding | Server/Client | Sets the game mode to Last Man Standing either by the server, or by single player. | lastmanstanding true |
| listbots | Client | Lists current bots active in the game. | listbots |
| logfile | Client | Creates a text file that everything printed in the console will be dumped to. | logfile |
| map | Server/Client | Changes the map without the Intermission screen. | map map18 |
| maplist | Server | Displays the current maps in the server map rotation. | maplist |
| multiplayer | Client | Enables a fake multiplayer mode (weapons stay, level doesn't reload upon respawn, etc.) | multiplayer |
| netgame | Client | Enables a fake multiplayer mode (weapons stay, level doesn't reload upon respawn, etc.) | netgame |
| netsate | Client | Displays the current network state. | netstate |
| nextmap | Server/Client | This is similar to "changemap", except ST advances to the next map, instead of the map specified. The next map is determined by the order in MAPINFO or the map rotation. | nextmap |
| oneflagctf | Server/Client | Sets the game mode to One Flag CTF either by the server, or by single player. | oneflagctf true |
| pause | Client | Pauses the game. | pause |
| pings | Client | Player can be able to view all of the other players pings. | pings |
| playerinfo | Server/Client | Displays the names of all the players in a game. If by server/RCON, you can gain all of the players IP. | playerinfo |
| playersounds | Client | Displays all the sound mappings on all of the skins. | playersounds |
| possession | Server/Client | Sets the game mode to Possession either by the server, or by single player. | possession true |
| quit | Client | Terminates Skulltag. | quit |
| rcon | Server/Client | Sends a remote control command to the server. NOTE: You must send the
correct rcon password before this has an effect. | rcon set fraglimit 75 |
| reconnect | Client | Reconnect back to the previous server. | reconnect |
| removebot | Server/Client | Remove a bot from game, or remove a bot that was declared by bot name. | removebot or removebot "Chubbs" |
| removebots | Server/Client | Remove all bots from game. | removebots |
| say | Server/Client | Talk with other players on the server. | say "Hey everyone!" |
| say_team | Client | Talk with your team only. | say_team "Our red skull is under the water!" |
| screenshot | Client | Takes a screenshot of the players screen. | screenshot |
| send_password | Server/Client | Sends a remote control password to the sever. | send_password "My RCON Password" |
| skulltag | Server/Client | Sets the game mode to Skulltag either by the server, or by single player. | skulltag true |
| stat | Client | Displays all available statistics for: lightstats, renderstats, rendertimes, sectorhacks, missingtextures, sound, music, skyboxes, interpolations, blit, sight, spawns, think, gc, scancycles, wallcycles, fps, nettraffic, bots, and pathing. | stat sound |
| spectate | Client | Command to make the console player spectate on the current game. Hit space to be prompted to rejoin the game. | spectate |
| survival | Server/Client | Sets the game mode to Survival either by the server, or by single player. | survival true |
| taunt | Client | Makes the player taunt. | taunt |
| teamplay | Server/Client | Sets the game mode to Team Deathmatch either by the server, or by single player. | teamplay true |
| teamgame | Server/Client | Sets the game mode to Team Game either by the server, or by single player. | teamgame true |
| teamlms | Server/Client | Sets the game mode to Team Last Man Standing either by the server, or by single player. | teamlms true |
| teampossession | Server/Client | Sets the game mode to Team Possession either by the server, or by single player. | teampossession true |
| terminator | Server/Client | Sets the game mode to Terminator either by the server, or by single player. | terminator true |
| vid_fps | Client | Shows your VGA's FPS framerate | vid_fps 1 |
| viewbanlist | Server | View the banlist from the server. | viewbanlist |
| viewbanexemptionlist | Server | Print the whole whitelist. | viewbanexemptionlist |
| wads | Client | Displays PWADs currently being used. | wads |
| weapdrop | Client | Player can drop the current weapon in use. | weapdrop |
- Updated to: Skulltag 97e 2238
